AI can what?

PRIMARY RESEARCH & CITATIONS

Research papers and release status

142 original papers with authors, known publication dates, concise summaries, artifact notes and downloadable citations.

Inclusion provides research context, not reproduced results. 3 papers have no corresponding reviewed artifact entry and do not add to the catalog entry count. arXiv dates are first submissions; other sources retain their known dates without invented months or days.

Combine keywords or put a phrase in double quotes. Years follow each citation’s stated date basis.

142 papers

arXiv:2609.37686 · First submitted: 2026-09-29

EngiWorld: What Can Frontier Agents Deliver in Professional Engineering Environments?

Hongcheng Gao · Hailong Qu · Yu Lei · Henghui Sun · Haoyang Li · Yipeng Wei · Naihao Xue · Xiaohan Yu · Zhuo Tao · Yihe Zang · Yajiao Wang · Jingyi Tang · Yi Li · Jingjing Zhou · Jie Luo · Bohan Zeng · Chengyu Shen · Hao Jiang · Chong Chen · Bowen Qu · Olive Huang · Zeqiang Wang

Introduces engineering tasks across multiple software domains and GUI/CLI interfaces, with artifact-based checks and a separately identified main-experiment subset.

arXiv:2609.30604 · First submitted: 2026-09-24

The Hard Part Comes After Search: Benchmarking Web Agents on Synthesizing, Organizing, and Displaying Knowledge

Alexander Gill · Md Farhan Ishmam · Xuyen Nguyen · Neha Bhat · Parker Henry DeYoung · Fateme Hashemi Chaleshtori · Nathan Stringham · Kenneth Marino · Ana Marasović

Introduces web research tasks ending in documents, spreadsheets or presentations, evaluated through artifact-specific checks combined with model judgments.

arXiv:2608.21833 · First submitted: 2026-08-22

GameXpert-Bench: How Far Are Coding Agents from Expert Game Development?

Kun Chen · Haorong Hong · Peizhong Gao · Jianfeng Lin · Tongxu Luo · Yuxuan Xie · Chenxu Liu · Jieling He · Zhongyuan Liu · Zeno Zeng

Introduces separate tracks for game generation, defect repair and multi-turn optimization, combining interaction, behavioral tests and regression checks.

Paper record · no cataloged artifact

The repository currently contains a README and project-site scaffold. It says benchmark data, evaluation code and model artifacts are still being prepared; the website template license does not establish benchmark reuse terms.

Status source 1 ↗

Status checked: 2026-10-16

arXiv:2607.03525 · First submitted: 2026-07-03

GameEngineBench: Evaluating Coding Agents on Real C++ Runtime Environments

Brian La · Sejoon Chang · Ben Kim · Junyoung Bae · Aamish Ahmad Beg · Sei Chang · Gonzalo Gonzalez-Pumariega · Kanav Goyal

Introduces scoped C++ modification tasks inside Unreal Engine projects, evaluating compilation and runtime behavior across game-engine subsystems.

Paper record · no cataloged artifact

The paper and author research page are public. No reviewable task/evaluator release was established: the inspected repository URL returned404. This paper record does not imply that the benchmark can be run from public artifacts.

Status source 1 ↗ · Status source 2 ↗

Status checked: 2026-10-16

arXiv:2606.29955 · First submitted: 2026-06-29

SpreadsheetBench 2: Evaluating Agents on End-to-End Business Spreadsheet Workflows

Jian Zhu · Yuzheng Zhang · Zeyao Ma · Bohan Zhang · Armin Schoepf · Daniel Woloch · Peter Yiliu Wang · Guangyu Robert Yang · Samuel Jacob · Siddharth Nagisetty · Abhiram Chundru · Jean Lin · Spencer Mateega · Jing Zhang

Introduces end-to-end spreadsheet generation, debugging and visualization workflows with complex cross-sheet dependencies and separate artifact-evaluation paths.

arXiv:2606.29537 · First submitted: 2026-06-28

OSWorld 2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks

Mengqi Yuan · Zilong Zhou · Xinzhuang Xiong · Weiming Wu · Jiayang Sun · Jiamin Song · Kaiqian Cui · Bowen Wang · Haoyuan Wu · Yitong Li · Dunjie Lu · Haikong Lu · Qi Zhen · Xinyuan Wang · Jiaqi Deng · Yuhao Yang · Cheng Chen · Boyuan Zheng · Alex Su · Xiao Yu · Hao Zou · Saaket Agashe · Xing Han Lu · Manpreet Kaur · Zhengyang Qi · Vincent Sunn Chen · Frederic Sala · Dayiheng Liu · Junyang Lin · Zhou Yu · Yu Su · Siva Reddy · Xin Eric Wang · Peng Qi · Tianbao Xie · Tao Yu

Introduces a distinct set of long-horizon computer-use workflows that combine realistic artifacts, changing context and multi-application dependencies.

arXiv:2606.17861 · First submitted: 2026-06-16

GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine?

Tongxu Luo · Rongsheng Wang · Jiaxi Bi · Chenming Xu · Zhengyang Tang · Jianlong Chen · Juhao Liang · Ke Ji · Shuqi Guo · Yuhao Du · Fan Bu · Wenyu Du · Xiaotong Zhang · Kyle Li · Shaobo Wang · Linfeng Zhang · Yuxuan Liu · Xin Lai · Chenxin Li · Yiduo Guo · Zhexin Zhang · Xinyuan Wang · Tianyi Bai · Ziniu Li · Benyou Wang

Introduces end-to-end Godot game generation evaluated through complete executable artifacts, replayed demonstrations and rubric-guided multimodal judgments.

arXiv:2606.03103 · First submitted: 2026-06-02

DeskCraft: Benchmarking Desktop Agents on Professional Workflows and Human-in-the-Loop Collaboration

Wenkai Wang · Tao Xiong · Jingchen Ni · Yunpeng Bao · Xiyun Li · Tianqi Liu · Hongcan Guo · Zilong Huang · Shengyu Zhang

Introduces professional desktop tasks and a phased interaction protocol in which simulated users can clarify, interrupt or give feedback. The study examines long workflows and proactive collaboration; its released task set and model-backed simulator should be versioned separately from the original OSWorld tasks.

arXiv:2604.18394 · First submitted: 2026-04-20

OpenGame: Open Agentic Coding for Games

Yilei Jiang · Jinyuan Hu · Qianyin Xiao · Yaozhi Zheng · Ruize Ma · Kaituo Feng · Jiaming Han · Tianshuo Peng · Kaixuan Fan · Manyuan Zhang · Xiangyu Yue

Introduces an agentic web-game generation framework with reusable templates and debugging knowledge, and describes a benchmark based on build, visual and intent criteria.

Paper record · no cataloged artifact

The game-generation framework and example archives are public, but the README still describes the OpenGame-Bench evaluation pipeline as forthcoming. This record preserves the research without claiming a complete public evaluator.

Status source 1 ↗

Status checked: 2026-10-16

arXiv:2604.08523 · First submitted: 2026-04-09

ClawBench: Can AI Agents Complete Everyday Online Tasks?

Yuxuan Zhang · Yubo Wang · Yipeng Zhu · Penghui Du · Junwen Miao · Xuan Lu · Zhuofeng Li · Xingwei Qu · Zhengkang Guo · Yuanzhe Shen · Dingjie Song · Han Zhou · Tuney Zheng · Xian Wu · Hao Yu · Songcheng Cai · Yi Lu · Yunzhuo Hao · Minyi Lei · Liang Chen · Kai Zou · Huifeng Yin · Wendong Xu · Dongfu Jiang · Ping Nie · Jiaheng Liu · Wenhu Chen · Kelsey R. Allen

Introduces browser-agent evaluation on everyday production-site workflows, with recorded interaction evidence and task-specific submission interception.

arXiv:2602.11964 · First submitted: 2026-02-12

Gaia2: Benchmarking LLM Agents on Dynamic and Asynchronous Environments

Romain Froger · Pierre Andrews · Matteo Bettini · Amar Budhiraja · Ricardo Silveira Cabral · Virginie Do · Emilien Garreau · Jean-Baptiste Gaya · Hugo Laurençon · Maxime Lecanu · Kunal Malkan · Dheeraj Mekala · Pierre Ménard · Gerard Moreno-Torres Bertran · Ulyana Piterbarg · Mikhail Plekhanov · Mathieu Rita · Andrey Rusakov · Vladislav Vorotilov · Mengjue Wang · Ian Yu · Amine Benhalloum · Grégoire Mialon · Thomas Scialom

Introduces asynchronous simulated-app scenarios with changing events and action-level verification, enabling evaluation and reward-based learning under temporal and coordination demands.

arXiv:2602.11103 · First submitted: 2026-02-11

GameDevBench: Evaluating Agentic Capabilities Through Game Development

Wayne Chi · Yixiong Fang · Arnav Yayavaram · Siddharth Yayavaram · Seth Karten · Qiuhong Anna Wei · Runkun Chen · Alexander Wang · Valerie Chen · Ameet Talwalkar · Chris Donahue

Introduces Godot project-editing tasks that combine code changes with visual assets, and studies image/video feedback for evaluating multimodal coding agents.

arXiv:2601.11868 · First submitted: 2026-01-17

Terminal-Bench: Benchmarking Agents on Hard, Realistic Tasks in Command Line Interfaces

Mike A. Merrill · Alexander G. Shaw · Nicholas Carlini · Boxuan Li · Harsh Raj · Ivan Bercovich · Lin Shi · Jeong Yeon Shin · Thomas Walshe · E. Kelly Buchanan · Junhong Shen · Guanghao Ye · Haowei Lin · Jason Poulos · Maoyu Wang · Marianna Nezhurina · Jenia Jitsev · Di Lu · Orfeas Menis Mastromichalakis · Zhiwei Xu · Zizhao Chen · Yue Liu · Robert Zhang · Leon Liangyu Chen · Anurag Kashyap · Jan-Lucas Uslu · Jeffrey Li · Jianbo Wu · Minghao Yan · Song Bian · Vedang Sharma · Ke Sun · Steven Dillmann · Akshay Anand · Andrew Lanpouthakoun · Bardia Koopah · Changran Hu · Etash Guha · Gabriel H. S. Dreiman · Jiacheng Zhu · Karl Krauth · Li Zhong · Niklas Muennighoff · Robert Amanfu · Shangyin Tan · Shreyas Pimpalgaonkar · Tushar Aggarwal · Xiangning Lin · Xin Lan · Xuandong Zhao · Yiqing Liang · Yuanli Wang · Zilong Wang · Changzhi Zhou · David Heineman · Hange Liu · Harsh Trivedi · John Yang · Junhong Lin · Manish Shetty · Michael Yang · Nabil Omi · Negin Raoof · Shanda Li · Terry Yue Zhuo · Wuwei Lin · Yiwei Dai · Yuxin Wang · Wenhao Chai · Shang Zhou · Dariush Wahdany · Ziyu She · Jiaming Hu · Zhikang Dong · Yuxuan Zhu · Sasha Cui · Ahson Saiyed · Arinbjörn Kolbeinsson · Jesse Hu · Christopher Michael Rytting · Ryan Marten · Yixin Wang · Alex Dimakis · Andy Konwinski · Ludwig Schmidt

Introduces Terminal-Bench 2.0, a collection of challenging command-line tasks with isolated environments, human-written reference solutions and executable tests of task completion.

arXiv:2510.24411 · First submitted: 2025-10-28

OS-Sentinel: Towards Safety-Enhanced Mobile GUI Agents via Hybrid Validation in Realistic Workflows

Qiushi Sun · Mukai Li · Zhoumianze Liu · Zhihui Xie · Fangzhi Xu · Zhangyue Yin · Kanzhi Cheng · Zehao Li · Zichen Ding · Qi Liu · Zhiyong Wu · Zhuosheng Zhang · Ben Kao · Lingpeng Kong

Presents a mobile safety detector combining explicit state checks with contextual model judgments, alongside an Android research environment and annotated risk trajectories.

arXiv:2510.05318 · First submitted: 2025-10-06

BIRD-INTERACT: Re-imagining Text-to-SQL Evaluation for Large Language Models via Lens of Dynamic Interactions

Nan Huo · Xiaohan Xu · Jinyang Li · Per Jacobsson · Shipei Lin · Bowen Qin · Binyuan Hui · Xiaolong Li · Ge Qu · Shuzheng Si · Linheng Han · Edward Alexander · Xintong Zhu · Rui Qin · Ruihan Yu · Yiyao Jin · Feige Zhou · Weihao Zhong · Yun Chen · Hongyu Liu · Chenhao Ma · Fatma Ozcan · Yannis Papakonstantinou · Reynold Cheng

Introduces interactive database tasks with clarification, supporting knowledge and executable checks, distinguishing a prescribed conversational protocol from open-ended agentic interaction.

arXiv:2509.24709 · First submitted: 2025-09-29

IWR-Bench: Can LVLMs reconstruct interactive webpage from a user interaction video?

Yang Chen · Minghao Liu · Yufan Shen · Yunwen Li · Tianyuan Huang · Xinyu Fang · Tianyu Zheng · Wenxuan Huang · Cheng Yang · Daocheng Fu · Jianbiao Mei · Rong Wu · Yunfei Zhao · Licheng Wen · Xuemeng Yang · Song Mao · Qunshu Lin · Zhi Yu · Yongliang Shen · Yu Qiao · Botian Shi

Introduces interactive webpage reconstruction from user videos and supplied assets, with action-sequence evaluation of visual fidelity and functional behavior.

arXiv:2509.17158 · First submitted: 2025-09-21

ARE: Scaling Up Agent Environments and Evaluations

Romain Froger · Pierre Andrews · Matteo Bettini · Amar Budhiraja · Ricardo Silveira Cabral · Virginie Do · Emilien Garreau · Jean-Baptiste Gaya · Hugo Laurençon · Maxime Lecanu · Kunal Malkan · Dheeraj Mekala · Pierre Ménard · Gerard Moreno-Torres Bertran · Ulyana Piterbarg · Mikhail Plekhanov · Mathieu Rita · Andrey Rusakov · Vladislav Vorotilov · Mengjue Wang · Ian Yu · Amine Benhalloum · Grégoire Mialon · Thomas Scialom

Presents ARE's abstractions for applications, events, scenarios and verifiers, and demonstrates their use in building the dynamic Gaia2 benchmark.

arXiv:2509.16941 · First submitted: 2025-09-21

SWE-Bench Pro: Can AI Agents Solve Long-Horizon Software Engineering Tasks?

Xiang Deng · Jeff Da · Edwin Pan · Yannis Yiming He · Charles Ide · Kanak Garg · Niklas Lauffer · Andrew Park · Nitin Pasari · Chetan Rane · Karmini Sampath · Maya Krishnan · Srivatsa Kundurthy · Sean Hendryx · Zifan Wang · Vijay Bharadwaj · Jeff Holm · Raja Aluri · Chen Bo Calvin Zhang · Noah Jacobson · Bing Liu · Brad Kenstler

Introduces long-horizon repository-level software-engineering tasks, separating public and nonpublic collections and evaluating proposed patches against test requirements.

arXiv:2509.08755 · First submitted: 2025-09-10

AgentGym-RL: Training LLM Agents for Long-Horizon Decision Making through Multi-Turn Reinforcement Learning

Zhiheng Xi · Jixuan Huang · Chenyang Liao · Baodai Huang · Honglin Guo · Jiaqi Liu · Rui Zheng · Junjie Ye · Jiazheng Zhang · Wenxiang Chen · Wei He · Yiwen Ding · Guanyu Li · Zehui Chen · Zhengyin Du · Xuesong Yao · Yufei Xu · Jiecao Chen · Tao Gui · Zuxuan Wu · Qi Zhang · Xuanjing Huang · Yu-Gang Jiang

Presents AgentGym-RL for training agents through multi-turn environmental interaction and ScalingInter-RL, which progressively increases the interaction horizon during reinforcement learning.

arXiv:2508.09123 · First submitted: 2025-08-12

OpenCUA: Open Foundations for Computer-Use Agents

Xinyuan Wang · Bowen Wang · Dunjie Lu · Junlin Yang · Tianbao Xie · Junli Wang · Jiaqi Deng · Xiaole Guo · Yiheng Xu · Chen Henry Wu · Zhennan Shen · Zhuokai Li · Ryan Li · Xiaochuan Li · Junda Chen · Boyuan Zheng · Peihang Li · Fangyu Lei · Ruisheng Cao · Yeqiao Fu · Dongchan Shin · Martin Shin · Jiarui Hu · Yuyan Wang · Jixuan Chen · Yuxiao Ye · Danyang Zhang · Dikang Du · Hao Hu · Huarong Chen · Zaida Zhou · Haotian Yao · Ziwei Chen · Qizheng Gu · Yipu Wang · Heng Wang · Diyi Yang · Victor Zhong · Flood Sung · Y. Charles · Zhilin Yang · Tao Yu

Presents OpenCUA's demonstration collection, AgentNet trajectories and generated state-action reasoning pipeline for computer-use agents. The catalog links the released data and offline action evaluator, while model results and OSWorld evaluation remain separate from the artifact's data scope.

arXiv:2507.15887 · First submitted: 2025-07-19

AlgoTune: Can Language Models Speed Up General-Purpose Numerical Programs?

Ori Press · Brandon Amos · Haoyu Zhao · Yikai Wu · Samuel K. Ainsworth · Dominik Krupke · Patrick Kidger · Touqir Sajed · Bartolomeo Stellato · Jisun Park · Nathanael Bosch · Eli Meril · Albert Steppi · Arman Zharmagambetov · Fangzhao Zhang · David Perez-Pineiro · Alberto Mercurio · Ni Zhan · Talor Abramovich · Kilian Lieret · Hanlin Zhang · Shirley Huang · Matthias Bethge · Ofir Press

Introduces numerical-program optimization tasks with problem generators, correctness validators and reference timings, plus an iterative optimization agent.

arXiv:2506.23719 · First submitted: 2025-06-30

DABstep: Data Agent Benchmark for Multi-step Reasoning

Alex Egg · Martin Iglesias Goyanes · Friso Kingma · Andreu Mora · Leandro von Werra · Thomas Wolf

Introduces financial data-analysis questions requiring code execution and contextual reasoning over multiple files, scored through normalized final-answer comparisons.

arXiv:2506.21506 · First submitted: 2025-06-26

Mind2Web 2: Evaluating Agentic Search with Agent-as-a-Judge

Boyu Gou · Zanming Huang · Yuting Ning · Yu Gu · Michael Lin · Weijian Qi · Andrei Kopanev · Botao Yu · Bernal Jiménez Gutiérrez · Yiheng Shu · Chan Hee Song · Jiaman Wu · Shijie Chen · Hanane Nour Moussa · Tianshu Zhang · Jian Xie · Yifei Li · Tianci Xue · Zeyi Liao · Kai Zhang · Boyuan Zheng · Zhaowei Cai · Viktor Rozgic · Morteza Ziyadi · Huan Sun · Yu Su

Introduces long-horizon agentic-search tasks and task-specific judge agents that check answer coverage and attribution against web evidence.

arXiv:2506.01952 · First submitted: 2025-06-02

WebChoreArena: Evaluating Web Browsing Agents on Realistic Tedious Web Tasks

Atsuyuki Miyai · Zaiying Zhao · Kazuki Egashira · Atsuki Sato · Tatsumi Sunada · Shota Onohara · Hiromasa Yamanishi · Mashiro Toyooka · Kunato Nishina · Ryoma Maeda · Kiyoharu Aizawa · Toshihiko Yamasaki

Introduces more demanding WebArena tasks centered on retaining observations, numerical reasoning and tracking information across extended browsing workflows.

arXiv:2505.19897 · First submitted: 2025-05-26

ScienceBoard: Evaluating Multimodal Autonomous Agents in Realistic Scientific Workflows

Qiushi Sun · Zhoumianze Liu · Chang Ma · Zichen Ding · Fangzhi Xu · Zhangyue Yin · Haiteng Zhao · Zhenyu Wu · Kanzhi Cheng · Zhaoyang Liu · Jianing Wang · Qintong Li · Xiangru Tang · Tianbao Xie · Xiachong Feng · Xiang Li · Ben Kao · Wenhai Wang · Biqing Qi · Lingpeng Kong · Zhiyong Wu

Introduces scientific desktop workflows and application-aware evaluation for multimodal computer-use agents, spanning scientific software and research-document tasks.

arXiv:2505.18878 · First submitted: 2025-05-24

CRMArena-Pro: Holistic Assessment of LLM Agents Across Diverse Business Scenarios and Interactions

Kung-Hsiang Huang · Akshara Prabhakar · Onkar Thorat · Divyansh Agarwal · Prafulla Kumar Choubey · Yixin Mao · Silvio Savarese · Caiming Xiong · Chien-Sheng Wu

Extends CRMArena to broader sales and service workflows, B2B/B2C settings and persona-guided multi-turn interactions, including confidentiality evaluation.

arXiv:2504.21798 · First submitted: 2025-04-30

SWE-smith: Scaling Data for Software Engineering Agents

John Yang · Kilian Lieret · Carlos E. Jimenez · Alexander Wettig · Kabir Khandpur · Yanzhe Zhang · Binyuan Hui · Ofir Press · Ludwig Schmidt · Diyi Yang

Constructs executable repository environments and synthesizes test-failing changes to scale software-engineering training tasks and agent trajectories.

arXiv:2504.11442 · First submitted: 2025-04-15

TextArena

Leon Guertler · Bobby Cheng · Simon Yu · Bo Liu · Leshem Choshen · Cheston Tan

Introduces TextArena as a text-game collection and online-play interface for studying and training interactive language-model behavior, including competitive social reasoning.

arXiv:2503.15661 · First submitted: 2025-03-19

UI-Vision: A Desktop-centric GUI Benchmark for Visual Perception and Interaction

Shravan Nayak · Xiangru Jian · Kevin Qinghong Lin · Juan A. Rodriguez · Montek Kalsi · Rabiul Awal · Nicolas Chapados · M. Tamer Özsu · Aishwarya Agrawal · David Vazquez · Christopher Pal · Perouz Taslakian · Spandana Gella · Sai Rajeswar

Defines desktop GUI element grounding, layout grounding and action prediction tasks; the inspected public release currently supplies the two grounding components.

arXiv:2503.00096 · First submitted: 2025-02-28

BixBench: a Comprehensive Benchmark for LLM-based Agents in Computational Biology

Ludovico Mitchener · Jon M Laurent · Alex Andonian · Benjamin Tenmann · Siddharth Narayanan · Geemi P Wellawatte · Andrew White · Lorenzo Sani · Samuel G Rodriques

Introduces bioinformatics data-analysis capsules and a notebook-based agent harness, with open-answer and multiple-choice evaluation of multi-step computational work.

arXiv:2502.14499 · First submitted: 2025-02-20

MLGym: A New Framework and Benchmark for Advancing AI Research Agents

Deepak Nathani · Lovish Madaan · Nicholas Roberts · Nikolay Bashlykov · Ajay Menon · Vincent Moens · Amar Budhiraja · Despoina Magka · Vladislav Vorotilov · Gaurav Chaurasia · Dieuwke Hupkes · Ricardo Silveira Cabral · Tatiana Shavrina · Jakob Foerster · Yoram Bachrach · William Yang Wang · Roberta Raileanu

Introduces MLGym and MLGym-Bench for developing and evaluating agents that implement machine-learning methods, run experiments and iteratively improve task results.

arXiv:2502.08047 · First submitted: 2025-02-12

WorldGUI: An Interactive Benchmark for Desktop GUI Automation from Any Starting Point

Henry Hengyuan Zhao · Kaiming Yang · Wendi Yu · Difei Gao · Mike Zheng Shou

Studies desktop-agent robustness when a workflow starts from varied interface and application states. WorldGUI pairs base tasks with state augmentations and presents an agent that critiques planning and execution; condition variants should not be reported as independent user goals.

arXiv:2412.14161 · First submitted: 2024-12-18

TheAgentCompany: Benchmarking LLM Agents on Consequential Real World Tasks

Frank F. Xu · Yufan Song · Boxuan Li · Yuxuan Tang · Kritanjali Jain · Mengxue Bao · Zora Z. Wang · Xuhui Zhou · Zhitong Guo · Murong Cao · Mingyang Yang · Hao Yang Lu · Amaad Martin · Zhe Su · Leander Maben · Raj Mehta · Wayne Chi · Lawrence Jang · Yiqing Xie · Shuyan Zhou · Graham Neubig

Introduces a simulated software company with internal services and task checks for agents that browse websites, run programs and collaborate with simulated coworkers.

arXiv:2412.05467 · First submitted: 2024-12-06

The BrowserGym Ecosystem for Web Agent Research

Thibault Le Sellier De Chezelles · Maxime Gasse · Alexandre Drouin · Massimo Caccia · Léo Boisvert · Megh Thakkar · Tom Marty · Rim Assouel · Sahar Omidi Shayegan · Lawrence Keunho Jang · Xing Han Lù · Ori Yoran · Dehan Kong · Frank F. Xu · Siva Reddy · Quentin Cappart · Graham Neubig · Ruslan Salakhutdinov · Nicolas Chapados · Alexandre Lacoste

Presents a shared browser-agent interface and experiment tooling for comparing behavior across multiple web benchmarks.

arXiv:2411.13543 · First submitted: 2024-11-20

BALROG: Benchmarking Agentic LLM and VLM Reasoning On Games

Davide Paglieri · Bartłomiej Cupiał · Samuel Coward · Ulyana Piterbarg · Maciej Wolczyk · Akbir Khan · Eduardo Pignatelli · Łukasz Kuciński · Lerrel Pinto · Rob Fergus · Jakob Nicolaus Foerster · Jack Parker-Holder · Tim Rocktäschel

Introduces a benchmark that connects language and vision-language agents to existing games of varied complexity to assess sequential decision-making.

arXiv:2411.02305 · First submitted: 2024-11-04

CRMArena: Understanding the Capacity of LLM Agents to Perform Professional CRM Tasks in Realistic Environments

Kung-Hsiang Huang · Akshara Prabhakar · Sidharth Dhawan · Yixin Mao · Huan Wang · Silvio Savarese · Caiming Xiong · Philippe Laban · Chien-Sheng Wu

Introduces professional CRM tasks over interconnected business records to evaluate customer-service agents' reasoning, function calling and rule following.

arXiv:2410.23218 · First submitted: 2024-10-30

OS-ATLAS: A Foundation Action Model for Generalist GUI Agents

Zhiyong Wu · Zhenyu Wu · Fangzhi Xu · Yian Wang · Qiushi Sun · Chengyou Jia · Kanzhi Cheng · Zichen Ding · Liheng Chen · Paul Pu Liang · Yu Qiao

Describes cross-platform GUI grounding data collection and action-model training, combining newly collected interfaces with existing sources. Its public corpus supports grounding pretraining; data elements, evaluation tasks and released model variants are distinct units.

arXiv:2410.15164 · First submitted: 2024-10-19

SPA-Bench: A Comprehensive Benchmark for SmartPhone Agent Evaluation

Jingxuan Chen · Derek Yuen · Bin Xie · Yuhao Yang · Gongwei Chen · Zhihao Wu · Li Yixing · Xurui Zhou · Weiwen Liu · Shuai Wang · Kaiwen Zhou · Rui Shao · Liqiang Nie · Yasheng Wang · Jianye Hao · Jun Wang · Kun Shao

Introduces Android tasks across single-app and cross-app workflows, agent integrations and automated evaluation of task completion and resource consumption.

arXiv:2410.13886 · First submitted: 2024-10-11

Refusal-Trained LLMs Are Easily Jailbroken As Browser Agents

Priyanshu Kumar · Elaine Lau · Saranya Vijayakumar · Tu Trinh · Scale Red Team · Elaine Chang · Vaughn Robinson · Sean Hendryx · Shuyan Zhou · Matt Fredrikson · Summer Yue · Zifan Wang

Introduces BrowserART to study whether language-model safety refusals carry over from chat interactions to browser-agent actions.

arXiv:2410.05080 · First submitted: 2024-10-07

ScienceAgentBench: Toward Rigorous Assessment of Language Agents for Data-Driven Scientific Discovery

Ziru Chen · Shijie Chen · Yuting Ning · Qianheng Zhang · Boshi Wang · Botao Yu · Yifei Li · Zeyi Liao · Chen Wei · Zitong Lu · Vishal Dey · Mingyi Xue · Frazier N. Baker · Benjamin Burns · Daniel Adu-Ampratwum · Xuhui Huang · Xia Ning · Song Gao · Yu Su · Huan Sun

Introduces scientific-analysis tasks requiring standalone programs, with task-specific execution checks and output assessment grounded in published research.

arXiv:2408.04682 · First submitted: 2024-08-08

ToolSandbox: A Stateful, Conversational, Interactive Evaluation Benchmark for LLM Tool Use Capabilities

Jiarui Lu · Thomas Holleis · Yizhe Zhang · Bernhard Aumayer · Feng Nan · Felix Bai · Shuang Ma · Shen Ma · Mengyu Li · Guoli Yin · Zirui Wang · Ruoming Pang

Introduces stateful conversational tool-use evaluation with simulated users, dependencies between tool actions, and checks on intermediate milestones and final outcomes.

arXiv:2407.17032 · First submitted: 2024-07-24

Gymnasium: A Standard Interface for Reinforcement Learning Environments

Mark Towers · Ariel Kwiatkowski · Jordan Terry · John U. Balis · Gianluca De Cola · Tristan Deleu · Manuel Goulão · Andreas Kallinteris · Markus Krimmel · Arjun KG · Rodrigo Perez-Vicente · Andrea Pierré · Sander Schulhoff · Jun Jet Tai · Hannah Tan · Omar G. Younis

Describes Gymnasium’s shared environment API, reference tasks and tools for reproducible reinforcement-learning experiments.

arXiv:2407.16312 · First submitted: 2024-07-23

MOMAland: A Set of Benchmarks for Multi-Objective Multi-Agent Reinforcement Learning

Florian Felten · Umut Ucak · Hicham Azmani · Gao Peng · Willem Röpke · Hendrik Baier · Patrick Mannion · Diederik M. Roijers · Jordan K. Terry · El-Ghazali Talbi · Grégoire Danoy · Ann Nowé · Roxana Rădulescu

Introduces a standardized collection of multi-objective multi-agent environments and baseline learning methods for comparing policies under differing rewards and utility assumptions.

arXiv:2407.10956 · First submitted: 2024-07-15

Spider2-V: How Far Are Multimodal Agents From Automating Data Science and Engineering Workflows?

Ruisheng Cao · Fangyu Lei · Haoyuan Wu · Jixuan Chen · Yeqiao Fu · Hongcheng Gao · Xinzhuang Xiong · Hanchong Zhang · Yuchen Mao · Wenjing Hu · Tianbao Xie · Hongshen Xu · Danyang Zhang · Sida Wang · Ruoxi Sun · Pengcheng Yin · Caiming Xiong · Ansong Ni · Qian Liu · Victor Zhong · Lu Chen · Kai Yu · Tao Yu

Introduces a computer-use benchmark for data-science and engineering workflows that require coordinated code generation and GUI operations in professional tools.

arXiv:2406.10819 · First submitted: 2024-06-16

GUI-World: A Video Benchmark and Dataset for Multimodal GUI-oriented Understanding

Dongping Chen · Yue Huang · Siyuan Wu · Jingyu Tang · Liuyi Chen · Yilin Bai · Zhigang He · Chenlong Wang · Huichi Zhou · Yiqiang Li · Tianshuo Zhou · Yue Yu · Chujie Gao · Qihui Zhang · Yi Gui · Zhen Li · Yao Wan · Pan Zhou · Jianfeng Gao · Lichao Sun

Builds video-based GUI understanding tasks across diverse interface scenarios and examines temporal context, frame selection and a GUI-oriented video model.

arXiv:2406.10227 · First submitted: 2024-06-14

VideoGUI: A Benchmark for GUI Automation from Instructional Videos

Kevin Qinghong Lin · Linjie Li · Difei Gao · Qinchen WU · Mingyi Yan · Zhengyuan Yang · Lijuan Wang · Mike Zheng Shou

Uses instructional videos to evaluate visual GUI workflows through high-level planning, subtask planning and atomic actions. These levels expose different failure modes in professional software; the reviewed release contains data, while its evaluation implementation is still listed as pending.

arXiv:2406.04151 · First submitted: 2024-06-06

AgentGym: Evolving Large Language Model-based Agents across Diverse Environments

Zhiheng Xi · Yiwen Ding · Wenxiang Chen · Boyang Hong · Honglin Guo · Junzhe Wang · Dingwen Yang · Chenyang Liao · Xin Guo · Wei He · Songyang Gao · Lu Chen · Rui Zheng · Yicheng Zou · Tao Gui · Qi Zhang · Xipeng Qiu · Xuanjing Huang · Zuxuan Wu · Yu-Gang Jiang

Introduces AgentGym's shared environment interfaces, task collections and demonstration trajectories, together with AgentEvol for improving language-model agents through exploration across environments.

arXiv:2406.03679 · First submitted: 2024-06-06

On the Effects of Data Scale on UI Control Agents

Wei Li · William Bishop · Alice Li · Chris Rawles · Folawiyo Campbell-Ajala · Divya Tyamagundlu · Oriana Riva

Uses AndroidControl demonstrations with high- and low-level instructions to study how data scale affects UI action prediction and out-of-domain generalization.

arXiv:2405.14573 · First submitted: 2024-05-23

AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents

Christopher Rawles · Sarah Clinckemaillie · Yifan Chang · Jonathan Waltz · Gabrielle Lau · Marybeth Fair · Alice Li · William Bishop · Wei Li · Folawiyo Campbell-Ajala · Daniel Toyama · Robert Berry · Divya Tyamagundlu · Timothy Lillicrap · Oriana Riva

Introduces an Android emulator benchmark with parameterized mobile workflows and rewards derived from system state.

arXiv:2404.07972 · First submitted: 2024-04-11

OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments

Tianbao Xie · Danyang Zhang · Jixuan Chen · Xiaochuan Li · Siheng Zhao · Ruisheng Cao · Toh Jing Hua · Zhoujun Cheng · Dongchan Shin · Fangyu Lei · Yitao Liu · Yiheng Xu · Shuyan Zhou · Silvio Savarese · Caiming Xiong · Victor Zhong · Tao Yu

Introduces a real-computer environment and desktop-task benchmark with configurable initial states and checks of the resulting application and file state.

arXiv:2403.07718 · First submitted: 2024-03-12

WorkArena: How Capable Are Web Agents at Solving Common Knowledge Work Tasks?

Alexandre Drouin · Maxime Gasse · Massimo Caccia · Issam H. Laradji · Manuel Del Verme · Tom Marty · Léo Boisvert · Megh Thakkar · Quentin Cappart · David Vazquez · Nicolas Chapados · Alexandre Lacoste

Studies browser agents on ServiceNow knowledge-work tasks and introduces an environment interface for observing and acting within those workflows.

arXiv:2311.12983 · First submitted: 2023-11-21

GAIA: a benchmark for General AI Assistants

Grégoire Mialon · Clémentine Fourrier · Craig Swift · Thomas Wolf · Yann LeCun · Thomas Scialom

Introduces assistant tasks that combine reasoning, multimodal inputs, browsing and tool use, with held-out answers for evaluating general-purpose assistants.

arXiv:2308.03688 · First submitted: 2023-08-07

AgentBench: Evaluating LLMs as Agents

Xiao Liu · Hao Yu · Hanchen Zhang · Yifan Xu · Xuanyu Lei · Hanyu Lai · Yu Gu · Hangliang Ding · Kaiwen Men · Kejuan Yang · Shudan Zhang · Xiang Deng · Aohan Zeng · Zhengxiao Du · Chenhui Zhang · Sheng Shen · Tianjun Zhang · Yu Su · Huan Sun · Minlie Huang · Yuxiao Dong · Jie Tang

Introduces a benchmark spanning eight interactive environments to study language-model agents' reasoning, decisions and failure patterns.

arXiv:2306.13831 · First submitted: 2023-06-24

Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks

Maxime Chevalier-Boisvert · Bolun Dai · Mark Towers · Rodrigo de Lazcano · Lucas Willems · Salem Lahlou · Suman Pal · Pablo Samuel Castro · Jordan Terry

Presents the design and shared interfaces of Minigrid and Miniworld for creating configurable two- and three-dimensional goal-directed learning tasks.

arXiv:2306.09884 · First submitted: 2023-06-16

Jumanji: a Diverse Suite of Scalable Reinforcement Learning Environments in JAX

Clément Bonnet · Daniel Luo · Donal Byrne · Shikha Surana · Sasha Abramowitz · Paul Duckworth · Vincent Coyette · Laurence I. Midgley · Elshadai Tegegn · Tristan Kalloniatis · Omayma Mahjoub · Matthew Macfarlane · Andries P. Smit · Nathan Grinsztajn · Raphael Boige · Cemlyn N. Waters · Mohamed A. Mimouni · Ulrich A. Mbou Sob · Ruan de Kock · Siddarth Singh · Daniel Furelos-Blanco · Victor Le · Arnu Pretorius · Alexandre Laterre

Presents configurable JAX decision environments spanning logic games and combinatorial problems, with interfaces and evaluation baselines.

arXiv:2306.06070 · First submitted: 2023-06-09

Mind2Web: Towards a Generalist Agent for the Web

Xiang Deng · Yu Gu · Boyuan Zheng · Shijie Chen · Samuel Stevens · Boshi Wang · Huan Sun · Yu Su

Introduces a diverse dataset of real-website tasks and human action sequences for developing web agents that generalize to unfamiliar sites and domains.

arXiv:2304.08244 · First submitted: 2023-04-14

API-Bank: A Comprehensive Benchmark for Tool-Augmented LLMs

Minghao Li · Yingxiu Zhao · Bowen Yu · Feifan Song · Hangyu Li · Haiyang Yu · Zhoujun Li · Fei Huang · Yongbin Li

Introduces executable API tools and evaluation dialogues for measuring planning, tool retrieval and API invocation, alongside separate training dialogues for tool-augmented language models.

arXiv:2211.13746 · First submitted: 2022-11-24

Melting Pot 2.0

John P. Agapiou · Alexander Sasha Vezhnevets · Edgar A. Duéñez-Guzmán · Jayd Matyas · Yiran Mao · Peter Sunehag · Raphael Köster · Udari Madhushani · Kavya Kopparapu · Ramona Comanescu · DJ Strouse · Michael B. Johanson · Sukhdeep Singh · Julia Haas · Igor Mordatch · Dean Mobbs · Joel Z. Leibo

Documents Melting Pot 2.0 substrates, background populations, asymmetric roles and the social-generalization evaluation protocol.

arXiv:2105.13231 · First submitted: 2021-05-27

AndroidEnv: A Reinforcement Learning Platform for Android

Daniel Toyama · Philippe Hamel · Anita Gergely · Gheorghe Comanici · Amelia Glaese · Zafarali Ahmed · Tyler Jackson · Shibl Mourad · Doina Precup

Presents a reinforcement-learning platform that exposes Android applications through a common touchscreen interface and evaluates agents on configurable tasks.

arXiv:2011.07027 · First submitted: 2020-11-13

DeepMind Lab2D

Charles Beattie · Thomas Köppe · Edgar A. Duéñez-Guzmán · Joel Z. Leibo

Describes a grid-world simulator supporting researcher-designed environments and multi-agent learning experiments.

arXiv:2009.14471 · First submitted: 2020-09-30

PettingZoo: Gym for Multi-Agent Reinforcement Learning

J. K. Terry · Benjamin Black · Nathaniel Grammel · Mario Jayakumar · Ananth Hari · Ryan Sullivan · Luis Santos · Rodrigo Perez · Caroline Horsch · Clemens Dieffendahl · Niall L. Williams · Yashas Lokesh · Praveen Ravi

Introduces PettingZoo and the Agent Environment Cycle model for consistent interaction with diverse multi-agent environments.

arXiv:2006.13760 · First submitted: 2020-06-24

The NetHack Learning Environment

Heinrich Küttler · Nantas Nardelli · Alexander H. Miller · Roberta Raileanu · Marco Selvatici · Edward Grefenstette · Tim Rocktäschel

Introduces a NetHack-based learning environment for studying exploration, planning and skill acquisition in fast, procedurally generated game worlds.

arXiv:1908.09453 · First submitted: 2019-08-26

OpenSpiel: A Framework for Reinforcement Learning in Games

Marc Lanctot · Edward Lockhart · Jean-Baptiste Lespiau · Vinicius Zambaldi · Satyaki Upadhyay · Julien Pérolat · Sriram Srinivasan · Finbarr Timbers · Karl Tuyls · Shayegan Omidshafiei · Daniel Hennes · Dustin Morrill · Paul Muller · Timo Ewalds · Ryan Faulkner · János Kramár · Bart De Vylder · Brennan Saeta · James Bradbury · David Ding · Sebastian Borgeaud · Matthew Lai · Julian Schrittwieser · Thomas Anthony · Edward Hughes · Ivo Danihelka · Jonah Ryan-Davis

Presents a common framework of game environments, algorithms and analysis tools for reinforcement learning, game theory and search.

arXiv:1908.03568 · First submitted: 2019-08-09

Behaviour Suite for Reinforcement Learning

Ian Osband · Yotam Doron · Matteo Hessel · John Aslanides · Eren Sezener · Andre Saraiva · Katrina McKinney · Tor Lattimore · Csaba Szepesvari · Satinder Singh · Benjamin Van Roy · Richard Sutton · David Silver · Hado Van Hasselt

Defines controlled interactive experiments and standardized analysis for diagnosing core reinforcement-learning capabilities.

arXiv:1907.13440 · First submitted: 2019-07-29

MineRL: A Large-Scale Dataset of Minecraft Demonstrations

William H. Guss · Brandon Houghton · Nicholay Topin · Phillip Wang · Cayden Codel · Manuela Veloso · Ruslan Salakhutdinov

Introduces a simulator-paired dataset of human Minecraft demonstrations for studying learning methods that use examples to reduce interaction requirements.

arXiv:1809.02627 · First submitted: 2018-09-07

Unity: A General Platform for Intelligent Agents

Arthur Juliani · Vincent-Pierre Berges · Ervin Teng · Andrew Cohen · Jonathan Harper · Chris Elion · Chris Goy · Yuan Gao · Hunter Henry · Marwan Mattar · Danny Lange

Examines game engines as configurable research platforms and uses Unity ML-Agents to illustrate environments with visual, physical, task and social complexity.

arXiv:1806.11532 · First submitted: 2018-06-29

TextWorld: A Learning Environment for Text-based Games

Marc-Alexandre Côté · Ákos Kádár · Xingdi Yuan · Ben Kybartas · Tavian Barnes · Emery Fine · James Moore · Ruo Yu Tao · Matthew Hausknecht · Layla El Asri · Mahmoud Adada · Wendy Tay · Adam Trischler

Introduces a controllable text-game generator and learning environment for studying reinforcement learning, generalization and transfer across adventures.

arXiv:1612.03801 · First submitted: 2016-12-12

DeepMind Lab

Charles Beattie · Joel Z. Leibo · Denis Teplyashin · Tom Ward · Marcus Wainwright · Heinrich Küttler · Andrew Lefrancq · Simon Green · Víctor Valdés · Amir Sadik · Julian Schrittwieser · Keith Anderson · Sarah York · Max Cant · Adam Cain · Adrian Bolton · Stephen Gaffney · Helen King · Demis Hassabis · Shane Legg · Stig Petersen

Introduces a programmable first-person 3D platform for studying learning in visually diverse, partially observed worlds.