Games & virtual worlds · PROJECT NOTES
GameCraft-Bench
A benchmark for generating complete playable 2D Godot projects from specifications, evaluated through launch checks, replayed player inputs and multimodal rubric scoring.
What can you do with it?
Measure whether a coding agent delivers a coherent game artifact whose mechanics and presentation work during observed interaction.
What should you know before using it?
Covers 2D Godot generation, not general 3D/Unity/Unreal development or subjective fun. The documented setup pins Godot 4.6.2, Python 3.12+, Harbor and Linux display/recording tools. Scoring uses a model judge. Code is Apache 2.0; asset licenses are recorded separately.
What is verified here?
This entry was reviewed against original project material. We have not independently run the software or reproduced its results. AI-development claims are author-reported; check upstream for current versions, setup requirements, and licenses.
- Resource type
- Environment + benchmark
- Provenance
- Development provenance not established
- Reviewed
- Platforms
- Consult upstream documentation