AI can what?

Games & virtual worlds · PROJECT NOTES

VirtualHome

A household activity simulator that executes action programs, with a Unity visual environment and a separate evolving scene-graph backend.

TrainingLinux, macOS, Windows

What can you do with it?

Generate household activity trajectories and build embodied-agent training tasks with object interactions and scene state.

What should you know before using it?

The rendered mode needs a separate Unity executable; headless operation needs additional setup. Graph and Unity backends do not support identical actions. API code is MIT; downloaded simulator/assets were not license-audited here.

What is verified here?

This entry was reviewed against original project material. We have not independently run the software or reproduced its results. AI-development claims are author-reported; check upstream for current versions, setup requirements, and licenses.

Resource type
Environment framework
Provenance
Development provenance not established
Reviewed
Platforms
Linux, macOS, Windows

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