Games & virtual worlds · PROJECT NOTES
PufferLib / Ocean
An RL execution framework with an Ocean collection of native game and simulation implementations, alongside environment integration and training infrastructure.
What can you do with it?
Build or study native simulation tasks, run vectorized agent experiments and inspect the source of selected Ocean environments.
What should you know before using it?
PyPI still lists 3.0.0 while the default source branch is 5.0 with C/CUDA builds; do not mix their setup recipes. macOS CPU and web paths cover selected environments, not all training modes. The 5.0-experiments release contains experiment/model data. MIT framework terms do not establish all third-party asset rights.
What is verified here?
This entry was reviewed against original project material. We have not independently run the software or reproduced its results. AI-development claims are author-reported; check upstream for current versions, setup requirements, and licenses.
- Resource type
- Environment framework
- Provenance
- Development provenance not established
- Reviewed
- Platforms
- Linux, macOS, Web