Games & virtual worlds · PROJECT NOTES
Three.js Quake
A Three.js browser port of Quake, with the original game's shareware episode and a public source repository.
What can you do with it?
Try the browser port or study how a classic game engine was adapted to a JavaScript rendering stack.
What should you know before using it?
The AI-development claim concerns the port; id Software created the original game. The repository includes Episode 1 shareware data and requires a registered game's data for full-game content.
What is verified here?
Creator: mrdoob
The maintainer's linked development post asks Claude to port Quake to Three.js and shows the resulting implementation; the README credits the port to mrdoob with Claude.
License note: GPL-2.0 for code; the original game's shareware/registered asset terms remain separate. Upstream license ↗
This entry was reviewed against original project material. We have not independently run the software or reproduced its results. AI-development claims are author-reported; check upstream for current versions, setup requirements, and licenses.
- Resource type
- Software made with AI
- Provenance
- AI-assisted, author-reported
- Reviewed
- Platforms
- Web